3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
15namespace BlockEvents {
class BlockPlaceEvent; }
23 virtual bool isInteractiveBlock()
const ;
26 virtual bool isConsumerComponent()
const ;
35 virtual void onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const
39 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
60 MCFOLD
bool $isInteractiveBlock()
const;
62 MCFOLD
bool $isConsumerComponent()
const;
68 MCAPI
void $onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const;
70 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
76 MCAPI
static void** $vftable();
Definition ActorBlockBase.h:6
Definition BlockPlaceEvent.h:15
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition StructureBlock.h:18