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GameModeExt::MessengerFactory Struct Reference

Public Types

using FactoryFunction = ::gsl::not_null<::std::unique_ptr<::IGameModeMessenger> (*)(::Player&)>

Public Attributes

::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::IGameModeMessenger >(*)(::Player &)> > mCreateClientAuth
::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::IGameModeMessenger >(*)(::Player &)> > mCreateServerAuth

The documentation for this struct was generated from the following file: