LeviLamina
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AreaAttackComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12class CompoundTag;
13class DataLoadHelper;
14class Vec3;
15struct ActorUniqueID;
16struct Tick;
17// clang-format on
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<4, 12, ::Vec3> mDamageRange;
24 ::ll::TypedStorage<4, 4, int> mDamagePerTick;
25 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mDamageCause;
26 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mEntityFilter;
27 ::ll::TypedStorage<4, 4, int> mAttackCooldownTicks;
28 ::ll::TypedStorage<1, 1, bool> mPlayAttackSound;
29 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::ActorUniqueID, ::Tick>>> mAttackCooldownVector;
30 // NOLINTEND
31
32public:
33 // prevent constructor by default
36
37public:
38 // member functions
39 // NOLINTBEGIN
40 MCAPI void addAdditionalSaveData(::CompoundTag& tag) const;
41
42 MCAPI ::AreaAttackComponent& operator=(::AreaAttackComponent&&);
43
44 MCAPI void readAdditionalSaveData(::Actor& tag, ::CompoundTag const&, ::DataLoadHelper&);
45
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI void $dtor();
53 // NOLINTEND
54};
Definition ActorFilterGroup.h:16
Definition Actor.h:104
Definition AreaAttackComponent.h:19
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition Vec3.h:10
Definition ActorUniqueID.h:5
Definition Tick.h:5