LeviLamina
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AreaAttackComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
8#include "mc/world/actor/ActorFilterGroup.h"
9
10// auto generated forward declare list
11// clang-format off
12class CompoundTag;
13struct ActorUniqueID;
14struct Tick;
15// clang-format on
16
17class AreaAttackComponent {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 12, ::Vec3> mDamageRange;
22 ::ll::TypedStorage<4, 4, int> mDamagePerTick;
23 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mDamageCause;
24 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mEntityFilter;
25 ::ll::TypedStorage<4, 4, int> mAttackCooldownTicks;
26 ::ll::TypedStorage<1, 1, bool> mPlayAttackSound;
27 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::ActorUniqueID, ::Tick>>> mAttackCooldownVector;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
32 AreaAttackComponent& operator=(AreaAttackComponent const&);
33 AreaAttackComponent(AreaAttackComponent const&);
34 AreaAttackComponent();
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI void addAdditionalSaveData(::CompoundTag& tag) const;
40
41 MCAPI ::AreaAttackComponent& operator=(::AreaAttackComponent&&);
42
43 MCAPI ~AreaAttackComponent();
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCAPI void $dtor();
50 // NOLINTEND
51};
Definition CompoundTag.h:23
Definition ActorUniqueID.h:5
Definition Tick.h:5