3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/dimension/MoonPhases.h"
16namespace Core {
class Path; }
17namespace Core {
class Result; }
24MCNAPI ::Core::Result createNewLevelDirectory(::Core::Path
const& pathToLevel);
27MCNAPI
bool extinguishFire(
28 ::IBlockSource& region,
29 ::BlockPos
const& pos,
32 ::LevelSoundManager& levelSoundManager,
33 ::Player* primaryPlayer
36MCNAPI
int getDay(
int time);
38MCNAPI ::MoonPhases getMoonPhase(::ILevel
const& level);
40MCNAPI
int getTimeOfDay(
int time);
42MCNAPI
int projectToTimeOfDay(
int currentTime,
int targetTime);
Definition IBlockSource.h:38
Definition LevelSoundManager.h:28