LeviLamina
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LevelUtils.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BlockPos
;
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class
IBlockSource
;
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class
LevelSoundManager
;
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class
Player
;
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// clang-format on
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namespace
LevelUtils {
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// functions
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// NOLINTBEGIN
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MCAPI
bool
extinguishFire(
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::IBlockSource
& region,
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::BlockPos
const
& pos,
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uchar face,
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::Actor
* source,
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::LevelSoundManager
& levelSoundManager,
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::Player
* primaryPlayer
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);
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// NOLINTEND
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}
// namespace LevelUtils
Actor
Definition
Actor.h:104
BlockPos
Definition
BlockPos.h:18
IBlockSource
Definition
IBlockSource.h:35
LevelSoundManager
Definition
LevelSoundManager.h:21
Player
Definition
Player.h:119
src
mc
world
level
LevelUtils.h
Generated on Sat Apr 26 2025 05:56:29 for LeviLamina by
1.12.0