3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
7#include "mc/world/level/BlockPos.h"
18 ::ll::TypedStorage<4, 12, ::BlockPos> mBookshelfPos;
19 ::ll::TypedStorage<1, 1, bool> mRequireSameY;
26 virtual bool canContinueToUse() ;
32 virtual bool findTargetBlock() ;
38 virtual void appendDebugInfo(::std::string& str)
const ;
41 virtual bool _canReach(
::BlockPos const& pos) ;
Definition BaseMoveToBlockGoal.h:13
Definition BlockSource.h:67
Definition InspectBookshelfGoal.h:14
MCAPI bool $isValidTarget(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $findTargetBlock()
MCAPI bool $_canReach(::BlockPos const &pos)
MCAPI bool $canContinueToUse()
static MCAPI void ** $vftable()