LeviLamina
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NetherSproutsBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class Experiments;
19class ItemInstance;
20namespace BlockEvents { class BlockQueuedTickEvent; }
21// clang-format on
22
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 80
28 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
29
30 // vIndex: 5
31 virtual ::AABB getCollisionShape(
32 ::Block const&,
34 ::BlockPos const&,
36 ) const /*override*/;
37
38 // vIndex: 78
39 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
40
41 // vIndex: 86
42 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
43 /*override*/;
44
45 // vIndex: 138
46 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
47
48 // vIndex: 89
49 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
50
51 // vIndex: 130
52 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
53
54 // vIndex: 0
55 virtual ~NetherSproutsBlock() /*override*/ = default;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCFOLD bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
68
69 MCFOLD ::AABB $getCollisionShape(
70 ::Block const&,
72 ::BlockPos const&,
74 ) const;
75
76 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
77
78 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
79
80 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
81
82 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
83
84 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
85 // NOLINTEND
86
87public:
88 // vftables
89 // NOLINTBEGIN
90 MCNAPI static void** $vftable();
91 // NOLINTEND
92};
Definition AABB.h:18
Definition BlockActor.h:32
Definition BlockQueuedTickEvent.h:16
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:16
Definition NetherSproutsBlock.h:23
static MCAPI void ** $vftable()
Definition optional_ref.h:10