3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
21namespace BlockEvents {
class BlockQueuedTickEvent; }
32 virtual ::Vec3 randomlyModifyPosition(
::BlockPos const& pos)
const ;
58 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
81 MCFOLD ::Vec3 $randomlyModifyPosition(
::BlockPos const& pos)
const;
98 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
104 MCAPI
static void** $vftable();
Definition BlockActor.h:32
Definition BlockQueuedTickEvent.h:15
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:16
Definition NetherSproutsBlock.h:24
Definition optional_ref.h:10