LeviLamina
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NetherSproutsBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class Experiments;
19class ItemInstance;
20namespace BlockEvents { class BlockQueuedTickEvent; }
21// clang-format on
22
23class NetherSproutsBlock : public ::BlockType {
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
28
29 virtual ::AABB getCollisionShape(
30 ::Block const&,
32 ::BlockPos const&,
34 ) const /*override*/;
35
36 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
37
38 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
39 /*override*/;
40
41 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
42
43 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
44
45 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
46
47 virtual ~NetherSproutsBlock() /*override*/ = default;
48 // NOLINTEND
49
50public:
51 // member functions
52 // NOLINTBEGIN
53 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59 MCFOLD bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
60
61 MCFOLD ::AABB $getCollisionShape(
62 ::Block const&,
64 ::BlockPos const&,
66 ) const;
67
68 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
69
70 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
71
72 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
73
74 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
75
76 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
77
78
79 // NOLINTEND
80
81public:
82 // vftables
83 // NOLINTBEGIN
84 MCAPI static void** $vftable();
85 // NOLINTEND
86};
Definition AABB.h:18
Definition BlockActor.h:32
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition NetherSproutsBlock.h:23
Definition optional_ref.h:10