LeviLamina
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ActorAnimationController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/sem_ver/SemVersion.h"
7#include "mc/deps/core/string/HashedString.h"
8
9// auto generated forward declare list
10// clang-format off
13class RenderParams;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 48, ::HashedString> mName;
21 ::ll::TypedStorage<8, 24, ::SemVersion> mVersion;
22 ::ll::TypedStorage<8, 8, uint64> mInitialStateIndex;
23 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationControllerState>>> mStates;
24 ::ll::TypedStorage<8, 32, ::std::string> mSourceFilePathWithExtension;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::std::shared_ptr<::ActorAnimationControllerState>& addState(::HashedString const& name);
31
32 MCAPI void resolveTransitionStateIndices();
33
34 MCAPI void updateActiveParticleState(
35 ::RenderParams& renderParams,
36 int oldStateIndex,
37 int newStateIndex,
39 ) const;
40
41 MCAPI void updateActiveSoundEffectState(
42 ::RenderParams& renderParams,
43 int oldStateIndex,
44 int newStateIndex,
46 ) const;
47
49 // NOLINTEND
50
51public:
52 // destructor thunk
53 // NOLINTBEGIN
54 MCAPI void $dtor();
55 // NOLINTEND
56};
Definition ActorAnimationControllerPlayer.h:22
Definition ActorAnimationControllerState.h:22
Definition ActorAnimationController.h:16
Definition HashedString.h:5
Definition RenderParams.h:30