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GameLightingChecker::CheckAreaForLightingResults Struct Reference

Public Attributes

::ll::TypedStorage< 8, 24, ::std::vector<::BlockPos > > mErrorList
::ll::TypedStorage< 8, 8, uint64 > mNumBlocksChecked
::ll::TypedStorage< 1, 1, bool > mSuccess

The documentation for this struct was generated from the following file: