LeviLamina
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PrefabDBServiceProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Editor::Prefabs { class PrefabDBTemplate; }
11namespace mce { class UUID; }
12// clang-format on
13
14namespace Editor::Prefabs {
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~PrefabDBServiceProvider() = default;
22
23 // vIndex: 2
24 virtual ::WeakRef<::Editor::Prefabs::PrefabDBTemplate const> getTemplate(::mce::UUID const&) const = 0;
25
26 // vIndex: 1
27 virtual ::WeakRef<::Editor::Prefabs::PrefabDBTemplate> getTemplate(::mce::UUID const&) = 0;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33
34 // NOLINTEND
35};
36
37} // namespace Editor::Prefabs
Definition PrefabDBServiceProvider.h:16
Definition UUID.h:7