LeviLamina
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RespawnAnchorBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class BlockSource;
13class Experiments;
14class Level;
15class Player;
17struct Brightness;
18namespace BlockEvents { class BlockPlaceEvent; }
19namespace BlockEvents { class BlockPlayerInteractEvent; }
20// clang-format on
21
22class RespawnAnchorBlock : public ::BlockType {
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual int getVariant(::Block const& block) const /*override*/;
27
28 virtual void animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const /*override*/;
29
30 virtual bool isInteractiveBlock() const /*override*/;
31
32 virtual ::Brightness getLightEmission(::Block const& block) const /*override*/;
33
34 virtual bool canSpawnAt(::BlockSource const& region, ::BlockPos const& pos) const /*override*/;
35
36 virtual void notifySpawnedAt(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
37
38 virtual bool hasComparatorSignal() const /*override*/;
39
40 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
41 /*override*/;
42
43 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
44
45 virtual ~RespawnAnchorBlock() /*override*/ = default;
46 // NOLINTEND
47
48public:
49 // member functions
50 // NOLINTBEGIN
51 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
52
53 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
54 // NOLINTEND
55
56public:
57 // static functions
58 // NOLINTBEGIN
59 MCAPI static void _bumpCharge(::BlockSource& region, ::BlockPos const& pos, ::Player* source, short delta);
60
61 MCAPI static void
62 _explode(::Player& player, ::BlockPos const& anchorBlockPos, ::BlockSource& region, ::Level& level);
63
64 MCAPI static bool
65 _trySetSpawn(::Player& player, ::BlockPos const& anchorBlockPos, ::BlockSource& region, ::Level& level);
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71 MCAPI int $getVariant(::Block const& block) const;
72
73 MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const;
74
75 MCFOLD bool $isInteractiveBlock() const;
76
77 MCAPI ::Brightness $getLightEmission(::Block const& block) const;
78
79 MCAPI bool $canSpawnAt(::BlockSource const& region, ::BlockPos const& pos) const;
80
81 MCAPI void $notifySpawnedAt(::BlockSource& region, ::BlockPos const& pos) const;
82
83 MCFOLD bool $hasComparatorSignal() const;
84
85 MCAPI int $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
86
87 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
88
89
90 // NOLINTEND
91
92public:
93 // vftables
94 // NOLINTBEGIN
95 MCAPI static void** $vftable();
96 // NOLINTEND
97};
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition Level.h:249
Definition Player.h:125
Definition RespawnAnchorBlock.h:22
Definition BlockAnimateTickData.h:14
Definition Brightness.h:8