3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
23class RespawnAnchorBlock :
public ::BlockType {
31 virtual int getVariant(
::Block const& block)
const ;
35 virtual bool isInteractiveBlock()
const ;
37 virtual ::Brightness getLightEmission(
::Block const& block)
const ;
43 virtual bool hasComparatorSignal()
const ;
52 MCAPI RespawnAnchorBlock(::std::string
const& nameId,
int id);
78 MCAPI
static bool addItem(
91 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
97 MCAPI
int $getVariant(
::Block const& block)
const;
101 MCFOLD
bool $isInteractiveBlock()
const;
103 MCAPI ::Brightness $getLightEmission(
::Block const& block)
const;
109 MCFOLD
bool $hasComparatorSignal()
const;
119 MCAPI
static void** $vftable();
Definition BlockPlaceEvent.h:18
Definition BlockPlayerInteractEvent.h:20
Definition BlockSource.h:73
Definition Container.h:34
Definition ItemStack.h:35
Definition BlockAnimateTickData.h:14
Definition Brightness.h:8