LeviLamina
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EnchantingTableBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockSupportType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockLegacy;
14class BlockPos;
15class Player;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 139
23 virtual bool use(::Player& player, ::BlockPos const& pos, uchar face) const /*override*/;
24
25 // vIndex: 138
26 virtual bool isInteractiveBlock() const /*override*/;
27
28 // vIndex: 30
29 virtual bool isCraftingBlock() const /*override*/;
30
31 // vIndex: 57
32 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const
33 /*override*/;
34
35 // vIndex: 23
36 virtual bool canProvideSupport(::Block const&, uchar face, ::BlockSupportType) const /*override*/;
37
38 // vIndex: 0
39 virtual ~EnchantingTableBlock() /*override*/ = default;
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCFOLD bool $use(::Player& player, ::BlockPos const& pos, uchar face) const;
52
53 MCFOLD bool $isInteractiveBlock() const;
54
55 MCFOLD bool $isCraftingBlock() const;
56
57 MCFOLD bool $checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const;
58
59 MCFOLD bool $canProvideSupport(::Block const&, uchar face, ::BlockSupportType) const;
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCAPI static void** $vftable();
66 // NOLINTEND
67};
Definition ActorBlockBase.h:6
Definition Actor.h:104
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition Block.h:36
Definition EnchantingTableBlock.h:18
Definition Player.h:119