LeviLamina
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CircleAroundAnchorGoal Class Reference
+ Inheritance diagram for CircleAroundAnchorGoal:

Public Member Functions

virtual void start ()
 
virtual void stop ()
 
virtual bool canUse ()
 
virtual void tick ()
 
virtual void appendDebugInfo (::std::string &str) const
 
MCAPI void _selectNext ()
 
MCAPI void _setAnchorAboveGround ()
 
MCAPI void _setAnchorAboveTarget ()
 
MCAPI void $start ()
 
MCFOLD void $stop ()
 
MCFOLD bool $canUse ()
 
MCAPI void $tick ()
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
virtual bool canContinueToUse ()
 
virtual bool canBeInterrupted ()
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCFOLD void $dtor ()
 
MCFOLD bool $canContinueToUse ()
 
MCFOLD bool $canBeInterrupted ()
 
MCFOLD bool $isTargetGoal () const
 
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::Mob & > mMob
 
::ll::TypedStorage< 4, 4, float > mRadiusModifier
 
::ll::TypedStorage< 4, 4, float > mRadiusChangeChance
 
::ll::TypedStorage< 4, 4, float > mHeightChangeChance
 
::ll::TypedStorage< 4, 4, float > mGoalRadiusSquared
 
::ll::TypedStorage< 4, 4, float > mSpeedModifier
 
::ll::TypedStorage< 4, 4, float > mAngleModifier
 
::ll::TypedStorage< 4, 8, ::FloatRangemRadiusRange
 
::ll::TypedStorage< 4, 8, ::FloatRangemHeightOffsetRange
 
::ll::TypedStorage< 4, 8, ::FloatRangemAboveTargetRange
 
::ll::TypedStorage< 4, 4, float > mClockwise
 
::ll::TypedStorage< 4, 4, float > mCurrentAngle
 
::ll::TypedStorage< 4, 4, float > mCurrentHeight
 
::ll::TypedStorage< 4, 4, float > mCurrentRadius
 
::ll::TypedStorage< 4, 12, ::Vec3mAnchorPoint
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ start()

virtual void CircleAroundAnchorGoal::start ( )
virtual

Reimplemented from Goal.

◆ stop()

virtual void CircleAroundAnchorGoal::stop ( )
virtual

Reimplemented from Goal.

◆ canUse()

virtual bool CircleAroundAnchorGoal::canUse ( )
virtual

Implements Goal.

◆ tick()

virtual void CircleAroundAnchorGoal::tick ( )
virtual

Reimplemented from Goal.

◆ appendDebugInfo()

virtual void CircleAroundAnchorGoal::appendDebugInfo ( ::std::string & str) const
virtual

Implements Goal.


The documentation for this class was generated from the following file: