3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/surface/ISurfaceBuilder.h"
14namespace VanillaSurfaceBuilders {
32 virtual bool isFoundationBlock(
::Block const& block)
const;
35 virtual bool isWaterBlock(
::Block const& block)
const;
38 virtual bool isSolidBlock(
::Block const& block)
const;
76 virtual void init(
::Biome& biome, uint levelSeed) ;
Definition ISurfaceBuilder.h:15
Definition CappedSurfaceBuilder.h:24
MCAPI bool $isWaterBlock(::Block const &block) const
MCAPI bool $isSolidBlock(::Block const &block) const
static MCAPI void ** $vftable()
MCAPI bool $isFoundationBlock(::Block const &block) const
Definition CappedSurfaceBuilder.h:16
MCAPI void $init(::Biome &biome, uint levelSeed)
static MCAPI void ** $vftable()
MCAPI void $buildSurfaceAt(::ISurfaceBuilder::BuildParameters const ¶meters) const
Definition ISurfaceBuilder.h:28