LeviLamina
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ScriptActorHitBlockAfterEventIntermediateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
7#include "mc/world/level/BlockPos.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12class Dimension;
13class Player;
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptActorHitBlockAfterEventIntermediateData {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 96, ::ScriptModuleMinecraft::ScriptActorData> mPlayer;
23 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
24 ::ll::TypedStorage<8, 8, ::Block const&> mHitBlock;
25 ::ll::TypedStorage<4, 12, ::BlockPos const> mPos;
26 ::ll::TypedStorage<1, 1, uchar const> mFace;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 ScriptActorHitBlockAfterEventIntermediateData& operator=(ScriptActorHitBlockAfterEventIntermediateData const&);
32 ScriptActorHitBlockAfterEventIntermediateData(ScriptActorHitBlockAfterEventIntermediateData const&);
33 ScriptActorHitBlockAfterEventIntermediateData();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI ScriptActorHitBlockAfterEventIntermediateData(
39 ::Player& player,
40 ::BlockPos const& pos,
41 ::Block const& hitBlock,
42 uchar face
43 );
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCAPI void* $ctor(::Player& player, ::BlockPos const& pos, ::Block const& hitBlock, uchar face);
50 // NOLINTEND
51};
52
53} // namespace ScriptModuleMinecraft
Definition BlockPos.h:19
Definition Block.h:43
Definition Dimension.h:85
Definition Player.h:125