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static MCAPI bool | _extinguishFireIfInWater (::Actor &actor) |
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static MCAPI void | setOnFire (::Actor &actor, int seconds) |
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static MCAPI void | setOnFireNoEffects (::Actor &actor, int seconds) |
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◆ $singleTick() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $singleTick() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $registerEvents()
MCAPI void ISystem::$registerEvents |
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::entt::dispatcher & | dispatcher | ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: