LeviLamina
Loading...
Searching...
No Matches
OnFireSystem Class Referenceabstract
Inheritance diagram for OnFireSystem:

Public Member Functions

virtual void tick (::EntityRegistry &registry)=0
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
MCFOLD void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
MCFOLD void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
virtual void registerEvents (::entt::dispatcher &dispatcher)
MCFOLD void $registerEvents (::entt::dispatcher &dispatcher)

Static Public Member Functions

static MCAPI_C void onFireChanged (::Actor &actor)
static MCAPI void setOnFire (::Actor &actor, int seconds)
static MCAPI void setOnFireNoEffects (::Actor &actor, int seconds)
static MCAPI void stopFire (::Actor &actor)
static MCAPI void ** $vftable ()

Member Function Documentation

◆ $vftable()

MCAPI void ** ITickingSystem::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: