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BlockOccluder & | operator= (BlockOccluder const &) |
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| BlockOccluder (BlockOccluder const &) |
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MCAPI | BlockOccluder (::BlockTessellatorCache &cache, ::Block const &block, ::BlockPos const &blockPos, ::AABB const &shape, ::gsl::span< uchar const > checkFace, bool renderingGUI, ::AirAndSimpleBlockBits const *airAndSimpleBlocks) |
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MCAPI bool | _shouldOcclude (uchar face, ::AABB const &shape, ::BlockPos const &p) const |
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MCAPI bool | _shouldOccludeIce (uchar face, ::AABB const &shape, ::BlockPos const &pos) const |
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MCAPI bool | _shouldOccludeLeaves (uchar face, ::AABB const &shape, ::BlockPos const &p) const |
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MCAPI bool | _shouldOccludeLiquid (uchar face, ::AABB const &shape, ::BlockPos const &pos) const |
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MCAPI bool | _shouldOccludePortal (uchar face, ::AABB const &shape, ::BlockPos const &pos) const |
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MCAPI bool | _shouldOccludeSlab (uchar face, ::AABB const &shape, ::BlockPos const &pos) const |
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MCAPI bool | _shouldRenderFace (::BlockPos const &neighborPos, uchar face, ::AABB const &shape, ::BlockPos const &pos) const |
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MCAPI void | _updateRenderFace (::Block const &block, ::BlockPos const &p, ::AABB const &shape, uchar face) |
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MCAPI void * | $ctor (::BlockTessellatorCache &cache, ::Block const &block, ::BlockPos const &blockPos, ::AABB const &shape, ::gsl::span< uchar const > checkFace, bool renderingGUI, ::AirAndSimpleBlockBits const *airAndSimpleBlocks) |
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::ll::TypedStorage< 4, 4, ::std::bitset< 6 > > | mFacingOccluded |
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::ll::TypedStorage< 8, 8, ::BlockTessellatorCache & > | mBlockCache |
The documentation for this class was generated from the following files: