LeviLamina
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ScanSurfaceFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/world/level/levelgen/feature/IFeature.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mFeatureRef;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 0
25 virtual ~ScanSurfaceFeature() /*override*/ = default;
26
27 // vIndex: 1
28 virtual ::std::optional<::BlockPos> place(::IFeature::PlacementContext const& context) const /*override*/;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCAPI ::std::optional<::BlockPos> $place(::IFeature::PlacementContext const& context) const;
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition BlockPos.h:17
Definition IFeature.h:18
Definition ScanSurfaceFeature.h:14
static MCAPI void ** $vftable()
Definition IFeature.h:26
Definition context.h:5