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virtual ::std::optional<::std::string > | validatePlayerName (::std::string const &playerName, ::GameplayUserManager const &gameplayUserManager) const |
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virtual bool | shouldGeneratePlayerIndex () const |
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MCAPI ::std::optional<::std::string > | $validatePlayerName (::std::string const &playerName, ::GameplayUserManager const &gameplayUserManager) const |
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MCFOLD bool | $shouldGeneratePlayerIndex () const |
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virtual void | reloadActor (::Actor &actor) const |
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MCAPI void | $reloadActor (::Actor &actor) const |
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static MCAPI void ** | $vftable () |
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◆ shouldGeneratePlayerIndex()
virtual bool ServerGameplayUserManagerProxy::shouldGeneratePlayerIndex |
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The documentation for this class was generated from the following file: