LeviLamina
Loading...
Searching...
No Matches
LogArea.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class LogArea : uint {
6 Actor = 0,
7 Addon = 1,
8 Ai = 2,
9 Animation = 3,
10 AutomatedTests = 4,
11 BiomeRegistry = 5,
12 Blocks = 6,
13 Camera = 7,
14 Cereal = 8,
15 Commands = 9,
16 Components = 10,
17 Dialogue = 11,
18 Effects = 12,
19 Entity = 13,
20 FeatureRegistry = 14,
21 Geometry = 15,
22 Item = 16,
23 Json = 17,
24 LevelStorage = 18,
25 Lighting = 19,
26 Localization = 20,
27 Log = 21,
28 Molang = 22,
29 Messaging = 23,
30 Persona = 24,
31 Recipes = 25,
32 Rendering = 26,
33 RuntimeCamera = 27,
34 Scripting = 28,
35 Sound = 29,
36 Store = 30,
37 Structure = 31,
38 Texture = 32,
39 Ui = 33,
40 Volumes = 34,
41 LootTable = 35,
42 Packs = 36,
43 Count = 37,
44};
Definition Actor.h:104
Definition BiomeRegistry.h:30
Definition FeatureRegistry.h:18
Definition Geometry.h:5
Definition Item.h:65
Definition LevelStorage.h:24
Definition Localization.h:12
Definition LootTable.h:14
Definition Recipes.h:36
Definition Sound.h:5