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enum class | HintType : int { Player = 0
, TickingAreaBox = 1
, TickingAreaCircle = 2
} |
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virtual int | getChunkRebuildPriority (::ChunkPos const &cp) const |
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virtual uint | registerForUpdates () |
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virtual void | unregisterForUpdates (uint handle) |
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virtual void | setPlayerInfluence (uint handle, ::ChunkPos const &playerPosition, ::Vec3 const &playerMovementDirection) |
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virtual void | setTickingAreaInfluence (uint handle, ::ChunkPos const &tickingAreaPosition, int sizeX, int sizeZ, bool isCircle, bool preload) |
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virtual void | updateInfluences () |
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MCAPI int | $getChunkRebuildPriority (::ChunkPos const &cp) const |
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MCAPI uint | $registerForUpdates () |
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MCAPI void | $unregisterForUpdates (uint handle) |
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MCAPI void | $setPlayerInfluence (uint handle, ::ChunkPos const &playerPosition, ::Vec3 const &playerMovementDirection) |
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MCAPI void | $setTickingAreaInfluence (uint handle, ::ChunkPos const &tickingAreaPosition, int sizeX, int sizeZ, bool isCircle, bool preload) |
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MCAPI void | $updateInfluences () |
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MCAPI void | $dtor () |
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◆ getChunkRebuildPriority()
virtual int ChunkBuildOrderPolicy::getChunkRebuildPriority |
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::ChunkPos const & | cp | ) |
const |
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virtual |
◆ registerForUpdates()
virtual uint ChunkBuildOrderPolicy::registerForUpdates |
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virtual |
◆ unregisterForUpdates()
virtual void ChunkBuildOrderPolicy::unregisterForUpdates |
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uint | handle | ) |
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◆ setPlayerInfluence()
virtual void ChunkBuildOrderPolicy::setPlayerInfluence |
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uint | handle, |
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::ChunkPos const & | playerPosition, |
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::Vec3 const & | playerMovementDirection ) |
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virtual |
◆ setTickingAreaInfluence()
virtual void ChunkBuildOrderPolicy::setTickingAreaInfluence |
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uint | handle, |
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::ChunkPos const & | tickingAreaPosition, |
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int | sizeX, |
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int | sizeZ, |
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bool | isCircle, |
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bool | preload ) |
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virtual |
◆ updateInfluences()
virtual void ChunkBuildOrderPolicy::updateInfluences |
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virtual |
◆ $getChunkRebuildPriority()
MCAPI int ChunkBuildOrderPolicy::$getChunkRebuildPriority |
( |
::ChunkPos const & | cp | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $registerForUpdates()
MCAPI uint ChunkBuildOrderPolicy::$registerForUpdates |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $unregisterForUpdates()
MCAPI void ChunkBuildOrderPolicy::$unregisterForUpdates |
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uint | handle | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setPlayerInfluence()
MCAPI void ChunkBuildOrderPolicy::$setPlayerInfluence |
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uint | handle, |
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::ChunkPos const & | playerPosition, |
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::Vec3 const & | playerMovementDirection ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setTickingAreaInfluence()
MCAPI void ChunkBuildOrderPolicy::$setTickingAreaInfluence |
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uint | handle, |
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::ChunkPos const & | tickingAreaPosition, |
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int | sizeX, |
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int | sizeZ, |
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bool | isCircle, |
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bool | preload ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $updateInfluences()
MCAPI void ChunkBuildOrderPolicy::$updateInfluences |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** ChunkBuildOrderPolicy::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void ChunkBuildOrderPolicyBase::$dtor |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: