LeviLamina
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LiquidBlockStatic.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/LiquidBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
13class Random;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 87
21 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
22 /*override*/;
23
24 // vIndex: 137
25 virtual void randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
26
27 // vIndex: 149
28 virtual void entityInside(::BlockSource&, ::BlockPos const&, ::Actor& entity) const /*override*/;
29
30 // vIndex: 0
31 virtual ~LiquidBlockStatic() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCAPI void _setDynamic(::BlockSource& region, ::BlockPos const& pos) const;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
50
51 MCAPI void $randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
52
53 MCFOLD void $entityInside(::BlockSource&, ::BlockPos const&, ::Actor& entity) const;
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCAPI static void** $vftable();
60 // NOLINTEND
61};
Definition Actor.h:104
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition LiquidBlockStatic.h:16
Definition LiquidBlock.h:27
Definition Random.h:16