LeviLamina
Loading...
Searching...
No Matches
GrindstoneBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockSupportType.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Experiments;
17class Vec3;
18namespace BlockEvents { class BlockPlayerInteractEvent; }
19namespace BlockEvents { class BlockQueuedTickEvent; }
20// clang-format on
21
22class GrindstoneBlock : public ::BlockType {
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
27
28 virtual ::Block const&
29 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
30 /*override*/;
31
32 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
33
34 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
35 /*override*/;
36
37 virtual bool isInteractiveBlock() const /*override*/;
38
39 virtual bool canProvideSupport(::Block const& block, uchar face, ::BlockSupportType type) const /*override*/;
40
41 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
42
43 virtual ~GrindstoneBlock() /*override*/ = default;
44 // NOLINTEND
45
46public:
47 // member functions
48 // NOLINTBEGIN
49 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
50
51 MCFOLD void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
58
59 MCAPI ::Block const& $getPlacementBlock(
60 ::Actor const& by,
61 ::BlockPos const& pos,
62 uchar face,
63 ::Vec3 const& clickPos,
64 int itemValue
65 ) const;
66
67 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
68
69 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
70
71 MCFOLD bool $isInteractiveBlock() const;
72
73 MCAPI bool $canProvideSupport(::Block const& block, uchar face, ::BlockSupportType type) const;
74
75 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
76
77
78 // NOLINTEND
79
80public:
81 // vftables
82 // NOLINTBEGIN
83 MCAPI static void** $vftable();
84 // NOLINTEND
85};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition GrindstoneBlock.h:22
Definition Vec3.h:10