3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockSupportType.h"
7#include "mc/world/level/block/BlockType.h"
18namespace BlockEvents {
class BlockPlayerInteractEvent; }
19namespace BlockEvents {
class BlockQueuedTickEvent; }
27 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
30 virtual ::Block
const&
31 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
42 virtual bool isInteractiveBlock()
const ;
45 virtual bool canProvideSupport(
::Block const& block, uchar face, ::BlockSupportType type)
const ;
48 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
65 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
67 MCAPI ::Block
const& $getPlacementBlock(
79 MCFOLD
bool $isInteractiveBlock()
const;
81 MCAPI
bool $canProvideSupport(
::Block const& block, uchar face, ::BlockSupportType type)
const;
83 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:66
Definition BlockType.h:84
Definition Experiments.h:14
Definition GrindstoneBlock.h:22
static MCAPI void ** $vftable()