LeviLamina
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SetOminousBottleFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemInstance;
11class ItemStack;
13class Random;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 0
33 virtual ~SetOminousBottleFunction() /*override*/ = default;
34
35 // vIndex: 4
36 virtual void apply(::ItemStack& item, ::Random& random, ::LootTableContext&) /*override*/;
37
38 // vIndex: 2
39 virtual void apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext&) /*override*/;
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCNAPI void $apply(::ItemStack& item, ::Random& random, ::LootTableContext&);
46
47 MCNAPI void $apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext&);
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
Definition ItemInstance.h:16
Definition ItemStack.h:25
Definition LootItemFunction.h:17
Definition LootTableContext.h:20
Definition Random.h:11
Definition SetOminousBottleFunction.h:16
MCAPI void $apply(::ItemStack &item, ::Random &random, ::LootTableContext &)
MCAPI void $apply(::ItemInstance &itemInstance, ::Random &random, ::LootTableContext &)
static MCAPI void ** $vftable()
Definition Alias.h:14