LeviLamina
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BehaviorDefinition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/bhave/BehaviorTreeDefinitionPtr.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BehaviorData
;
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class
BehaviorFactory
;
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class
BehaviorNode
;
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namespace
Json {
class
Value
; }
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// clang-format on
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class
BehaviorDefinition
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::std::string> mName;
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::ll::TypedStorage<8, 16, ::BehaviorTreeDefinitionPtr> mTreeDefinition;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~BehaviorDefinition
() =
default
;
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virtual
void
load(
::Json::Value
value,
::BehaviorFactory
const
& factory);
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virtual ::std::unique_ptr<::BehaviorNode>
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createNode(
::Actor
& owner,
::BehaviorFactory
const
& factory,
::BehaviorNode
* parent,
::BehaviorData
* data)
const
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$load(
::Json::Value
value,
::BehaviorFactory
const
& factory);
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MCAPI ::std::unique_ptr<::BehaviorNode>
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$createNode(
::Actor
& owner,
::BehaviorFactory
const
& factory,
::BehaviorNode
* parent,
::BehaviorData
* data)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
Actor
Definition
Actor.h:105
BehaviorData
Definition
BehaviorData.h:11
BehaviorDefinition
Definition
BehaviorDefinition.h:17
BehaviorDefinition::$vftable
static MCAPI void ** $vftable()
BehaviorFactory
Definition
BehaviorFactory.h:13
BehaviorNode
Definition
BehaviorNode.h:17
Json::Value
Definition
Value.h:16
src
mc
world
actor
bhave
definition
BehaviorDefinition.h
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for LeviLamina by
1.16.1