3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/systems/ITickingSystem.h"
30 MCAPI
static void _tickGameEventMovementTrackingComponent(
36 MCAPI
static void _trackAmphibiousMovement(
42 bool isVerticalComponentSignificant
45 MCAPI
static void _trackMovement(
Definition ActorOwnerComponent.h:10
Definition BlockSource.h:73
Definition EntityRegistry.h:11
Definition GameEventMovementTrackingComponent.h:15
Definition GameEventMovementTrackingSystem.h:20
static MCAPI void ** $vftable()
Definition ITickingSystem.h:15
Definition RailMovementComponent.h:5