3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/systems/ITickingSystem.h"
32 MCAPI
static void _tickGameEventMovementTrackingComponent(
38 MCAPI
static void _trackMovement(
60 MCAPI
static void** $vftable();
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:15
Definition GameEventMovementTrackingComponent.h:13
Definition GameEventMovementTrackingSystem.h:18
Definition ITickingSystem.h:15
Definition RailMovementComponent.h:5