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GameEventMovementTrackingSystem Class Reference
+ Inheritance diagram for GameEventMovementTrackingSystem:

Public Member Functions

virtual void tick (::EntityRegistry &registry)
 
MCAPI void $tick (::EntityRegistry &registry)
 
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
 
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
 
MCAPI void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
 
MCAPI void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
 
virtual void registerEvents (::entt::dispatcher &dispatcher)
 
MCAPI void $registerEvents (::entt::dispatcher &dispatcher)
 

Static Public Member Functions

static MCAPI void _tickGameEventMovementTrackingComponent (::ActorOwnerComponent &actorOwnerComponent, ::GameEventMovementTrackingComponent &gameEventMovementTrackingComponent, ::Optional<::RailMovementComponent const > railMovementComponent)
 
static MCAPI void _trackMovement (::Actor &actor, ::GameEventMovementTrackingComponent &component, ::Optional<::RailMovementComponent const > railMovementComponent)
 
static MCAPI void ** $vftable ()
 

Member Function Documentation

◆ tick()

virtual void GameEventMovementTrackingSystem::tick ( ::EntityRegistry & registry)
virtual

Implements ITickingSystem.

◆ _tickGameEventMovementTrackingComponent()

static MCAPI void GameEventMovementTrackingSystem::_tickGameEventMovementTrackingComponent ( ::ActorOwnerComponent & actorOwnerComponent,
::GameEventMovementTrackingComponent & gameEventMovementTrackingComponent,
::Optional<::RailMovementComponent const > railMovementComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _trackMovement()

static MCAPI void GameEventMovementTrackingSystem::_trackMovement ( ::Actor & actor,
::GameEventMovementTrackingComponent & component,
::Optional<::RailMovementComponent const > railMovementComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void GameEventMovementTrackingSystem::$tick ( ::EntityRegistry & registry)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** GameEventMovementTrackingSystem::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [1/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::EntityContext & entity )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [2/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::StrictEntityContext & entityContext )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerEvents()

MCAPI void ISystem::$registerEvents ( ::entt::dispatcher & dispatcher)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: