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LeviLamina
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Public Member Functions | |
| virtual void | tick (::EntityRegistry ®istry) |
| MCAPI void | $tick (::EntityRegistry ®istry) |
| virtual void | singleTick (::EntityRegistry ®istry, ::EntityContext &entity) |
| virtual void | singleTick (::EntityRegistry ®istry, ::StrictEntityContext &entityContext) |
| MCFOLD void | $singleTick (::EntityRegistry ®istry, ::EntityContext &entity) |
| MCFOLD void | $singleTick (::EntityRegistry ®istry, ::StrictEntityContext &entityContext) |
| virtual void | registerEvents (::entt::dispatcher &dispatcher) |
| MCFOLD void | $registerEvents (::entt::dispatcher &dispatcher) |
Static Public Member Functions | |
| static MCAPI void | _tickGameEventMovementTrackingComponent (::ActorOwnerComponent &actorOwnerComponent, ::GameEventMovementTrackingComponent &gameEventMovementTrackingComponent, ::Optional<::RailMovementComponent const > railMovementComponent) |
| static MCAPI void | _trackAmphibiousMovement (::BlockSource ®ion, ::Actor &actor, ::GameEventMovementTrackingComponent &component, ::Vec3 pos, bool isInLiquid, bool isVerticalComponentSignificant) |
| static MCAPI void | _trackMovement (::Actor &actor, ::GameEventMovementTrackingComponent &component, ::Optional<::RailMovementComponent const > railMovementComponent) |
| static MCAPI void ** | $vftable () |
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Implements ITickingSystem.
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