LeviLamina
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WoodlandMansionPieces::MansionGrid Class Reference

Public Member Functions

MansionGridoperator= (MansionGrid const &)
 
 MansionGrid (MansionGrid const &)
 
MCAPI MansionGrid (::Random &random)
 
MCAPI bool _cleanEdges (::WoodlandMansionPieces::SimpleGrid &grid)
 
MCAPI void _identifyRooms (::WoodlandMansionPieces::SimpleGrid &fromGrid, ::WoodlandMansionPieces::SimpleGrid &roomGrid)
 
MCAPI void _recursiveCorridor (::WoodlandMansionPieces::SimpleGrid &grid, int x, int y, uchar heading, int depth)
 
MCAPI void _setupThirdFloor ()
 
MCAPI uchar get1x2RoomDirection (::WoodlandMansionPieces::SimpleGrid const &x, int y, int floorNum, int roomId, int grid) const
 
MCAPI void * $ctor (::Random &random)
 

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnkabbf84
 
::ll::UntypedStorage< 8, 8 > mUnke92746
 
::ll::UntypedStorage< 8, 24 > mUnk29dd95
 
::ll::UntypedStorage< 4, 4 > mUnkd065d7
 
::ll::UntypedStorage< 4, 4 > mUnk9a0f18
 
::ll::UntypedStorage< 8, 8 > mUnkec8509
 

The documentation for this class was generated from the following file: