LeviLamina
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WoodlandMansionPieces Class Reference

Classes

class  FloorRoomCollection
struct  PlacementData
class  SimpleGrid
class  WoodlandMansionPiece
class  FirstFloorRoomCollection
class  MansionGrid
class  MansionPiecePlacer
class  SecondFloorRoomCollection
class  ThirdFloorRoomCollection

Static Public Member Functions

static MCAPI void generateMansion (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::BlockPos const &origin, ::Rotation rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)

The documentation for this class was generated from the following file: