LeviLamina
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Classes | |
class | FirstFloorRoomCollection |
class | FloorRoomCollection |
class | MansionGrid |
class | MansionPiecePlacer |
struct | PlacementData |
class | SecondFloorRoomCollection |
class | SimpleGrid |
class | ThirdFloorRoomCollection |
class | WoodlandMansionPiece |
Static Public Member Functions | |
static MCAPI void | generateMansion (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::BlockPos const &origin, ::Rotation rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) |