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LeviLamina
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Classes | |
| class | FirstFloorRoomCollection |
| class | FloorRoomCollection |
| class | MansionGrid |
| class | MansionPiecePlacer |
| struct | PlacementData |
| class | SecondFloorRoomCollection |
| class | SimpleGrid |
| class | ThirdFloorRoomCollection |
| class | WoodlandMansionPiece |
Static Public Member Functions | |
| static MCAPI void | generateMansion (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::BlockPos const &origin, ::Rotation rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) |