LeviLamina
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WoodlandMansionPieces Class Reference

Classes

class  FirstFloorRoomCollection
 
class  FloorRoomCollection
 
class  MansionGrid
 
class  MansionPiecePlacer
 
struct  PlacementData
 
class  SecondFloorRoomCollection
 
class  SimpleGrid
 
class  ThirdFloorRoomCollection
 
class  WoodlandMansionPiece
 

Static Public Member Functions

static MCAPI void generateMansion (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::BlockPos const &origin, ::Rotation rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
 

Member Function Documentation

◆ generateMansion()

static MCAPI void WoodlandMansionPieces::generateMansion ( ::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager,
::BlockPos const & origin,
::Rotation rotation,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: