32 mOnCreateMapSavedData;
33 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserAdded;
38 ServerMapDataManager();
43 virtual ~ServerMapDataManager() =
default;
48 virtual ::Bedrock::PubSub::Connector<void(
::MapItemSavedData&)>& getOnCreateMapSavedDataConnector() ;
50 virtual ::MapItemSavedData& createMapSavedData(
::ActorUniqueID const& uuid) ;
52 virtual void requestMapInfo(
::ActorUniqueID const uuid,
bool forceUpdate) ;
60 MCAPI ServerMapDataManager(
63 ::std::unique_ptr<::IMapDataManagerOptions> mapDataManagerOptions,
76 ::std::unique_ptr<::IMapDataManagerOptions> mapDataManagerOptions,
86 MCFOLD ::Bedrock::PubSub::Connector<void(
::MapItemSavedData&)>& $getOnCreateMapSavedDataConnector();
88 MCAPI ::MapItemSavedData& $createMapSavedData(
::ActorUniqueID const& uuid);
90 MCFOLD
void $requestMapInfo(
::ActorUniqueID const uuid,
bool forceUpdate);
Definition EntityContext.h:17