LeviLamina
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QuartzBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/RotatedPillarBlock.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
Block
;
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class
BlockPos
;
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class
Vec3
;
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// clang-format on
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class
QuartzBlock
:
public
::RotatedPillarBlock
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~QuartzBlock
()
/*override*/
=
default
;
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// vIndex: 121
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virtual
uchar getMappedFace(uchar face,
::Block
const
& block)
const
/*override*/
;
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// vIndex: 92
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virtual ::Block
const
&
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getPlacementBlock(
::Actor
const
& by,
::BlockPos
const
& pos, uchar face,
::Vec3
const
& clickPos,
int
itemValue)
const
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/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI uchar $getMappedFace(uchar face,
::Block
const
& block)
const
;
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MCAPI ::Block
const
&
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$getPlacementBlock(
::Actor
const
& by,
::BlockPos
const
& pos, uchar face,
::Vec3
const
& clickPos,
int
itemValue)
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const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
Actor
Definition
Actor.h:104
BlockPos
Definition
BlockPos.h:18
Block
Definition
Block.h:36
QuartzBlock
Definition
QuartzBlock.h:16
RotatedPillarBlock
Definition
RotatedPillarBlock.h:18
Vec3
Definition
Vec3.h:10
src
mc
world
level
block
QuartzBlock.h
Generated on Sat Apr 26 2025 05:56:21 for LeviLamina by
1.12.0