LeviLamina
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ProcessPlayerActionPacketSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
10// clang-format on
11
13public:
14 // static functions
15 // NOLINTBEGIN
16 MCNAPI static void _foreachTransactionPacket(
17 ::PlayerActionComponent const& actions,
18 bool isClientSide,
19 ::std::function<void(::InventoryTransactionPacket&)> const& callback
20 );
21
22 MCNAPI static ::TickingSystemWithInfo createSystem();
23 // NOLINTEND
24};
Definition InventoryTransactionPacket.h:20
Definition ProcessPlayerActionPacketSystem.h:12
static MCAPI void _foreachTransactionPacket(::PlayerActionComponent const &actions, bool isClientSide, ::std::function< void(::InventoryTransactionPacket &)> const &callback)
static MCAPI ::TickingSystemWithInfo createSystem()
Definition PlayerActionComponent.h:15
Definition TickingSystemWithInfo.h:13