3#include "mc/_HeaderOutputPredefine.h"
13namespace VehicleUtils {
struct VehicleDirections; }
16namespace VehicleUtils {
21MCAPI
bool ignoredExitCollisionBlock(
::Block const& block);
25MCAPI ::std::optional<::Vec3> testPosFollowingEjectPattern(
27 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
30MCAPI ::std::optional<::Vec3> testPosFollowingLegacyActivatorRailPattern(
32 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
35MCAPI ::std::optional<::Vec3> testPosFollowingLegacyActorPattern(
37 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
Definition IConstBlockSource.h:24
Definition ActorUniqueID.h:5
Definition VehicleDirections.h:7