3#include "mc/_HeaderOutputPredefine.h"
39 MCNAPI static ::std::optional<float>
46 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
51 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
56 ::std::function<
bool(
::Vec3 const&,
::Vec3 const&)> callback
Definition IConstBlockSource.h:24
Definition VehicleUtils.h:13
static MCAPI bool ignoredExitCollisionBlock(::Block const &block)
static MCAPI ::std::optional<::Vec3 > testPosFollowingEjectPattern(::VehicleUtils::VehicleDirections const &vehicleDirections, ::std::function< bool(::Vec3 const &, ::Vec3 const &)> callback)
static MCAPI ::std::optional<::Vec3 > testPosFollowingLegacyActivatorRailPattern(::VehicleUtils::VehicleDirections const &vehicleDirections, ::std::function< bool(::Vec3 const &, ::Vec3 const &)> callback)
static MCAPI ::std::optional<::Vec3 > testPosFollowingLegacyActorPattern(::VehicleUtils::VehicleDirections const &vehicleDirections, ::std::function< bool(::Vec3 const &, ::Vec3 const &)> callback)
static MCAPI ::std::optional< float > calculateBlockFloorHeight(::IConstBlockSource const ®ion, ::BlockPos const &blockPos)
Definition VehicleUtils.h:21