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virtual ::std::optional<::br::worldgen::StructureBlockInfo > | process (::IBlockSource ®ion, ::BlockPos, ::BlockPos, ::br::worldgen::StructureBlockInfo const &originalBlockInfo, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const |
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virtual::br::worldgen::StructureProcessorType | type () const |
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virtual void | appendMetadataKey (::Util::XXHash &hash) const |
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MCAPI ::std::optional<::br::worldgen::StructureBlockInfo > | $process (::IBlockSource ®ion, ::BlockPos, ::BlockPos, ::br::worldgen::StructureBlockInfo const &originalBlockInfo, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const |
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MCFOLD::br::worldgen::StructureProcessorType | $type () const |
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MCAPI void | $appendMetadataKey (::Util::XXHash &hash) const |
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virtual ::std::vector<::br::worldgen::StructureBlockInfo > | finalize (::IBlockSource &, ::BlockPos, ::BlockPos, ::std::vector<::br::worldgen::StructureBlockInfo > const &, ::std::vector<::br::worldgen::StructureBlockInfo > &&processedBlocks, ::br::worldgen::StructurePlaceSettings const &) const |
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MCAPI ::std::vector<::br::worldgen::StructureBlockInfo > | $finalize (::IBlockSource &, ::BlockPos, ::BlockPos, ::std::vector<::br::worldgen::StructureBlockInfo > const &, ::std::vector<::br::worldgen::StructureBlockInfo > &&processedBlocks, ::br::worldgen::StructurePlaceSettings const &) const |
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::ll::TypedStorage< 1, 1, ::br::worldgen::HeightmapProjection::Type > | mHeightmap |
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::ll::TypedStorage< 4, 4, int > | mOffset |
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◆ appendMetadataKey()
virtual void br::worldgen::processors::Gravity::appendMetadataKey |
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::Util::XXHash & | hash | ) |
const |
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virtual |
The documentation for this class was generated from the following file:
- src/mc/world/level/levelgen/v2/processors/Gravity.h