3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/client/gui/screens/UIBatchType.h"
26 ::ll::TypedStorage<8, 24, ::std::vector<::ui::FlyingItem>> mFlyingItems;
32 virtual ~FlyingItemRenderer() =
default;
34 virtual ::std::shared_ptr<::UICustomRenderer> clone() const ;
36 virtual
bool update(::IClientInstance& owner, ::UIControl&, ::UIScene const&) ;
39 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int) ;
41 virtual ::UIBatchType getBatchType() const ;
47 MCAPI FlyingItemRenderer();
49 MCAPI
void _addNewFlyingItems(::UIPropertyBag& bag);
51 MCAPI
void _renderGuiIcon(
52 ::MinecraftUIRenderContext& renderContext,
53 ::IClientInstance& client,
54 ::ui::FlyingItem& item,
62 MCAPI
void _renderMesh(
63 ::MinecraftUIRenderContext& renderContext,
64 ::BaseActorRenderContext& entityRenderContext,
65 ::UIItemRenderInfo const& itemRenderInfo
78 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
80 MCAPI
bool $update(::IClientInstance& owner, ::UIControl&, ::UIScene const&);
82 MCAPI
void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int);
84 MCFOLD ::UIBatchType $getBatchType() const;
Definition BaseActorRenderContext.h:5
Definition FlyingItemRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UICustomRenderer.h:5
Definition UIPropertyBag.h:5
Definition UIItemRenderInfo.h:5
Definition FlyingItem.h:7