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mce::RenderStageWithFrameBufferObject Class Reference
+ Inheritance diagram for mce::RenderStageWithFrameBufferObject:

Public Member Functions

RenderStageWithFrameBufferObjectoperator= (RenderStageWithFrameBufferObject const &)
 
 RenderStageWithFrameBufferObject (RenderStageWithFrameBufferObject const &)
 
virtual void preRender (::ScreenContext &screenContext)
 
virtual void postRender (::ScreenContext &screenContext)
 
virtual void setupStage (::ScreenContext &screenContext, bool const clearBuffer)
 
MCAPI RenderStageWithFrameBufferObject ()
 
MCAPI void * $ctor ()
 
MCAPI void $dtor ()
 
MCAPI void $preRender (::ScreenContext &screenContext)
 
MCAPI void $postRender (::ScreenContext &screenContext)
 
MCAPI void $setupStage (::ScreenContext &screenContext, bool const clearBuffer)
 
virtual void preRenderUpdate (::ScreenContext &screenContext)
 
virtual void postRenderUpdate (::ScreenContext &screenContext)
 
virtual void prepareFrame (::ScreenContext &screenContext)
 
virtual void render (::ScreenContext &screenContext, ::FrameRenderObject const &renderObj)
 
virtual bool shouldSkip () const
 
virtual bool shouldRender () const
 
MCAPI void $preRenderUpdate (::ScreenContext &screenContext)
 
MCAPI void $postRenderUpdate (::ScreenContext &screenContext)
 
MCAPI void $prepareFrame (::ScreenContext &screenContext)
 
MCAPI void $render (::ScreenContext &screenContext, ::FrameRenderObject const &renderObj)
 
MCAPI bool $shouldSkip () const
 
MCAPI bool $shouldRender () const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 96 > mUnkafeb0d
 
::ll::UntypedStorage< 8, 104 > mUnk50d734
 
::ll::UntypedStorage< 8, 104 > mUnk81383b
 
::ll::UntypedStorage< 8, 8 > mUnkc3ec04
 
::ll::UntypedStorage< 8, 24 > mUnk59b11f
 
::ll::UntypedStorage< 4, 4 > mUnk77539e
 
::ll::UntypedStorage< 1, 1 > mUnk29f6ab
 
::ll::UntypedStorage< 1, 1 > mUnk7e2334
 
::ll::UntypedStorage< 1, 1 > mUnkc7b0fb
 

Constructor & Destructor Documentation

◆ RenderStageWithFrameBufferObject()

MCAPI mce::RenderStageWithFrameBufferObject::RenderStageWithFrameBufferObject ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ preRender()

virtual void mce::RenderStageWithFrameBufferObject::preRender ( ::ScreenContext & screenContext)
virtual

Implements mce::RenderStage.

◆ postRender()

virtual void mce::RenderStageWithFrameBufferObject::postRender ( ::ScreenContext & screenContext)
virtual

Reimplemented from mce::RenderStage.

◆ $ctor()

MCAPI void * mce::RenderStageWithFrameBufferObject::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void mce::RenderStageWithFrameBufferObject::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $preRender()

MCAPI void mce::RenderStageWithFrameBufferObject::$preRender ( ::ScreenContext & screenContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postRender()

MCAPI void mce::RenderStageWithFrameBufferObject::$postRender ( ::ScreenContext & screenContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setupStage()

MCAPI void mce::RenderStageWithFrameBufferObject::$setupStage ( ::ScreenContext & screenContext,
bool const clearBuffer )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** mce::RenderStageWithFrameBufferObject::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $preRenderUpdate()

MCAPI void mce::RenderStage::$preRenderUpdate ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postRenderUpdate()

MCAPI void mce::RenderStage::$postRenderUpdate ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $prepareFrame()

MCAPI void mce::RenderStage::$prepareFrame ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $render()

MCAPI void mce::RenderStage::$render ( ::ScreenContext & screenContext,
::FrameRenderObject const & renderObj )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shouldSkip()

MCAPI bool mce::RenderStage::$shouldSkip ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shouldRender()

MCAPI bool mce::RenderStage::$shouldRender ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: