3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
12namespace ScriptModuleMinecraft {
class BaseScriptBlockComponent; }
13namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
14namespace Scripting {
class ModuleBindingBuilder; }
15namespace Scripting {
class WeakLifetimeScope; }
18namespace ScriptModuleMinecraft {
36 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent>>
38 ::std::string
const& componentName,
44 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent>>
46 ::std::string
const& componentName,
52 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent>>
54 ::std::string
const& componentName,
Definition BlockSource.h:67
Definition ScriptBlockComponents.h:20
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent > > createV2(::std::string const &componentName, ::BlockSource ®ion, ::BlockPos position, ::Scripting::WeakLifetimeScope const &scope) const
static MCAPI void bind(::Scripting::ModuleBindingBuilder &moduleBuilder, ::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &blockComponentTypeEnumBuilder)
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent > > createV1(::std::string const &componentName, ::BlockSource ®ion, ::BlockPos position, ::Scripting::WeakLifetimeScope const &scope) const
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::BaseScriptBlockComponent > > createV010(::std::string const &componentName, ::BlockSource ®ion, ::BlockPos position, ::Scripting::WeakLifetimeScope const &scope) const
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ModuleBindingBuilder.h:30
Definition WeakLifetimeScope.h:12