74 enum class Category :
int {
79 enum class Action :
int {
134 MCAPI
void _generateCumulativeOutput(
144 MCAPI ::std::vector<::ScoreboardId> _getScoreboardIdsForSelector(
149 bool shouldCreateMissingId
152 MCAPI
bool _getSelectorResultsForObjective(
153 ::std::vector<::ScoreboardId>& results,
159 bool shouldCreateMissingId
162 MCAPI
void addObjective(
164 ::std::string
const& name,
165 ::std::string
const& criteriaName,
166 ::std::string
const& displayName,
170 MCAPI
void addPlayerScore(
172 ::PlayerScoreSetFunction fn,
175 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
180 MCAPI
bool applyPlayerOperation(
182 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
193 MCAPI
void listPlayers(
196 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
206 MCAPI
void resetPlayer(
210 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
214 MCAPI
void setDisplayObjective(
216 ::std::string
const& displaySlotName,
217 ::std::string
const& objectiveName,
218 ::ObjectiveSortOrder order,
222 MCAPI
bool setPlayerRandomScore(
226 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
231 MCAPI
void testPlayerScore(
234 ::std::function<::std::string
const&(
::ActorUniqueID)>
const& playerNameResolver,
242 MCAPI static ::std::vector<::std::string> _getNonSortableDisplaySlots(
::Scoreboard& scoreboard);
244 MCAPI static ::std::vector<::std::string> _getSortableDisplaySlots(
::Scoreboard& scoreboard);
270 MCAPI
static void** $vftable();