LeviLamina
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BigDripleafBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BigDripleafTilt.h"
9#include "mc/world/level/block/BlockType.h"
10
11// auto generated forward declare list
12// clang-format off
13class AABB;
14class Actor;
15class Block;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class Random;
22namespace BlockEvents { class BlockPlaceEvent; }
23namespace BlockEvents { class BlockQueuedTickEvent; }
24namespace BlockEvents { class BlockRedstoneUpdateEvent; }
25// clang-format on
26
27class BigDripleafBlock : public ::BlockType {
28public:
29 // prevent constructor by default
30 BigDripleafBlock();
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual ::BlockType& init() /*override*/;
36
37 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
38
39 virtual ::AABB getCollisionShape(
40 ::Block const& block,
41 ::IConstBlockSource const& pos,
42 ::BlockPos const& entity,
44 ) const /*override*/;
45
46 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
47
48 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
49
50 virtual bool onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor*, ::FertilizerType) const
51 /*override*/;
52
53 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const&) const /*override*/;
54
55 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& pathPos, ::BlockPos const&) const /*override*/;
56
57 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
58 /*override*/;
59
60 virtual void entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const /*override*/;
61
62 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
63
64 virtual bool isLavaBlocking() const /*override*/;
65
66 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
67 // NOLINTEND
68
69public:
70 // member functions
71 // NOLINTBEGIN
72 MCAPI BigDripleafBlock(::std::string const& nameId, int id);
73
74 MCAPI void _onRedstoneUpdate(::BlockEvents::BlockRedstoneUpdateEvent& blockEvent) const;
75
76 MCAPI void _resetTilt(::BlockSource& region, ::BlockPos const& pos) const;
77
78 MCAPI void
79 _setTiltAndScheduleTick(::BigDripleafTilt bigDripleafTilt, ::BlockSource& region, ::BlockPos const& pos) const;
80
81 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
82
83 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
84 // NOLINTEND
85
86public:
87 // static functions
88 // NOLINTBEGIN
89 MCAPI static void placeWithRandomHeight(::BlockSource& region, ::Random& random, ::BlockPos stemPos, int facing);
90 // NOLINTEND
91
92public:
93 // constructor thunks
94 // NOLINTBEGIN
95 MCAPI void* $ctor(::std::string const& nameId, int id);
96 // NOLINTEND
97
98public:
99 // virtual function thunks
100 // NOLINTBEGIN
101 MCAPI ::BlockType& $init();
102
103 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
104
105 MCAPI ::AABB $getCollisionShape(
106 ::Block const& block,
107 ::IConstBlockSource const& pos,
108 ::BlockPos const& entity,
110 ) const;
111
112 MCAPI bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
113
114 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
115
116 MCAPI bool $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor*, ::FertilizerType) const;
117
118 MCAPI bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const&) const;
119
120 MCAPI bool $checkIsPathable(::Actor& entity, ::BlockPos const& pathPos, ::BlockPos const&) const;
121
122 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
123
124 MCAPI void $entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const;
125
126 MCAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
127
128 MCFOLD bool $isLavaBlocking() const;
129
130 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
131
132
133 // NOLINTEND
134
135public:
136 // vftables
137 // NOLINTBEGIN
138 MCAPI static void** $vftable();
139 // NOLINTEND
140};
Definition AABB.h:18
Definition Actor.h:125
Definition BlockPlaceEvent.h:18
Definition BlockQueuedTickEvent.h:18
Definition BlockRedstoneUpdateEvent.h:16
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Block.h:69
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition Random.h:10
Definition optional_ref.h:10