3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/strict/AddRemove.h"
7#include "mc/deps/ecs/strict/EntityFactoryT.h"
8#include "mc/deps/ecs/strict/Filter.h"
9#include "mc/deps/ecs/strict/GlobalRead.h"
10#include "mc/deps/ecs/strict/GlobalWrite.h"
11#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
12#include "mc/deps/ecs/strict/Read.h"
13#include "mc/deps/ecs/strict/StrictExecutionContext.h"
14#include "mc/deps/ecs/strict/Write.h"
31 ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::WitherBossFlagComponent>,
32 ::Read<::DeathTickingComponent>,
33 ::Write<::OverlayAlphaComponent, ::ShieldFlickerComponent, ::SwellComponent, ::SynchedActorDataComponent>,
37 ::EntityFactoryT<>>> {
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition ActorTickedComponent.h:5
Definition ClientWitherBossTickDeathSystemImpl.h:37
static MCAPI void ** $vftable()
static MCAPI void _tick(::StrictEntityContext const &, ::DeathTickingComponent const &deathTicking, ::OverlayAlphaComponent &overlayAlpha, ::ShieldFlickerComponent &shieldFlicker, ::SwellComponent &swell, ::SynchedActorDataComponent &synchedActorData)
MCAPI void $tick(::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::WitherBossFlagComponent >, ::Read<::DeathTickingComponent >, ::Write<::OverlayAlphaComponent, ::ShieldFlickerComponent, ::SwellComponent, ::SynchedActorDataComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &context)
Definition DeathTickingComponent.h:8
Definition EntityFactoryT.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition OverlayAlphaComponent.h:8
Definition ShieldFlickerComponent.h:8
Definition SwellComponent.h:8
Definition SynchedActorDataComponent.h:8
Definition TickDeathNeededComponent.h:5
Definition WitherBossFlagComponent.h:5