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static MCAPI bool | createChest (::StructurePiece &piece, ::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, int x, int y, int z, uchar direction, ::std::string const &lootTable) |
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static MCAPI bool | createDispenser (::StructurePiece &piece, ::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, int x, int y, int z, int facing, ::std::string const &lootTable) |
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static MCAPI bool | createMinecartChest (::StructurePiece &piece, ::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, int x, int y, int z, int direction, ::std::string const &lootTable) |
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static MCAPI void | fillColumnDown (::StructurePiece &piece, ::BlockSource ®ion, ::Block const &block, int x, int startY, int z, ::BoundingBox const &chunkBB) |
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static MCAPI int | getTorchRotation (int structureOrientation, ushort torchOrientation) |
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The documentation for this class was generated from the following file: