56 enum class ChunkCacheStatus :
int {
65 ::ll::TypedStorage<8, 64, ::std::unordered_map<::DBChunkStorageKey, ::DBChunkStorage::ChunkCacheStatus>>
67 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mHasChunkCacheSharedMutex;
68 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::pair<bool, ::std::shared_ptr<::BlendingData>>>>
69 mChunkBlendingDataCache;
70 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mChunkBlendingDataSharedMutex;
71 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mAttenuatorSharedMutex;
72 ::ll::TypedStorage<8, 8, ::DBStorage&> mStorage;
73 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::LevelStorageWriteBatch>>> mBufferPool;
74 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>> mDiscardBatch;
75 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ChunkPos>> mLiveChunksBeingSaved;
77 TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>>
78 mDiscardedWhileLiveSaved;
79 ::ll::TypedStorage<1, 1, bool> mBatch;
80 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mIOTaskGroup;
81 ::ll::TypedStorage<8, 32, ::BaseGameVersion> mCurrentLevelVersion;
91 virtual void shutdown() ;
94 virtual bool isShutdownDone() ;
97 virtual void loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad) ;
100 virtual bool isChunkKnown(
::ChunkPos const& chunkPos) ;
103 virtual bool isChunkSaved(
::ChunkPos const& chunkPos) ;
115 virtual void writeEntityChunkTransfer(
::LevelChunk& lc) ;
118 virtual void writeEntityChunkTransfersToUnloadedChunk(
120 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
124 virtual void acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr) ;
127 virtual void hintDiscardBatchBegin() ;
130 virtual void hintDiscardBatchEnd() ;
133 virtual void flushPendingDiscardedChunkWrites() ;
136 virtual void flushThreadBatch() ;
139 virtual ::std::unique_ptr<::BlendingDataProvider> tryGetBlendingDataProvider() ;
142 virtual ::std::shared_ptr<::LevelChunkMetaDataDictionary> loadLevelChunkMetaDataDictionary() ;
145 virtual void deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk) ;
148 virtual bool chunkPosNeedsBlending(
::ChunkPos const& cp) ;
155 ::std::unique_ptr<::ChunkSource> parent,
161 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>> _cacheSeamlessChunkBlendingData(
164 ::std::shared_ptr<::BlendingData> blendingData
170 MCAPI
void _deserializeIndependentActorStorage(
::LevelChunk& lc, ::std::string
const& storageKeyDigestBuffer);
172 MCAPI ::std::optional<::LevelChunkFormat> _getLevelChunkFormat(::std::string_view prefix, ::std::string&
buffer);
178 MCAPI ::std::pair<bool, ::std::unique_ptr<::PersistentBlendData>>
185 MCAPI
void _saveBlendData(
187 ::std::string_view prefix,
195 MCAPI
void _serializeEntities(
199 bool markEntitiesProcesedOnChunkDiscard
202 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>>
203 _tryGetBlendingDataForChunk(
::ChunkPos const& checkPosition);
205 MCAPI ::std::string _upgradeActorStorage(
::ChunkKey chunkKey, ::std::string_view& legacyActorData);
210 MCAPI
void _writeDiscardChunksBatch();
216 MCAPI static ::std::vector<::std::string> _deserializeChunkActorStorageKeys(
::IDataInput& digestStream);
218 MCAPI static ::ConsoleChunkBlender::BlenderMode
221 MCAPI static ::std::string deserializeActorStorageToString(
222 bool hasActorDigestVersionTag,
223 ::std::string
const& storageKeyDigestBuffer,
224 ::std::function<
bool(::std::string_view, ::std::string&)> loadDataCallback
231 MCAPI static ::Bedrock::Threading::ThreadLocalObject<::LevelStorageWriteBatch>& threadBatch();
233 MCAPI static ::Bedrock::Threading::ThreadLocalObject<::std::string>& threadBuffer();
240 ::std::unique_ptr<::ChunkSource> parent,
256 MCAPI
void $shutdown();
258 MCAPI
bool $isShutdownDone();
260 MCAPI
void $loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad);
262 MCFOLD
bool $isChunkKnown(
::ChunkPos const& chunkPos);
264 MCFOLD
bool $isChunkSaved(
::ChunkPos const& chunkPos);
274 MCAPI
void $writeEntityChunkTransfersToUnloadedChunk(
276 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
279 MCAPI
void $acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr);
281 MCAPI
void $hintDiscardBatchBegin();
283 MCAPI
void $hintDiscardBatchEnd();
285 MCAPI
void $flushPendingDiscardedChunkWrites();
287 MCAPI
void $flushThreadBatch();
289 MCAPI ::std::unique_ptr<::BlendingDataProvider> $tryGetBlendingDataProvider();
291 MCAPI ::std::shared_ptr<::LevelChunkMetaDataDictionary> $loadLevelChunkMetaDataDictionary();
293 MCAPI
void $deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk);
295 MCAPI
bool $chunkPosNeedsBlending(
::ChunkPos const& cp);
301 MCAPI
static void** $vftable();
Definition ActorUnloadedChunkTransferEntry.h:11