56 enum class ChunkCacheStatus :
int {
65 ::ll::TypedStorage<8, 64, ::std::unordered_map<::DBChunkStorageKey, ::DBChunkStorage::ChunkCacheStatus>>
67 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mHasChunkCacheSharedMutex;
68 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::pair<bool, ::std::shared_ptr<::BlendingData>>>>
69 mChunkBlendingDataCache;
70 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mChunkBlendingDataSharedMutex;
71 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mAttenuatorSharedMutex;
72 ::ll::TypedStorage<8, 8, ::DBStorage&> mStorage;
73 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::LevelStorageWriteBatch>>> mBufferPool;
74 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>> mDiscardBatch;
75 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ChunkPos>> mLiveChunksBeingSaved;
77 TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>>
78 mDiscardedWhileLiveSaved;
79 ::ll::TypedStorage<1, 1, bool> mBatch;
80 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mIOTaskGroup;
81 ::ll::TypedStorage<8, 32, ::BaseGameVersion> mCurrentLevelVersion;
97 virtual void shutdown() ;
100 virtual bool isShutdownDone() ;
103 virtual void loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad) ;
106 virtual bool isChunkKnown(
::ChunkPos const& chunkPos) ;
109 virtual bool isChunkSaved(
::ChunkPos const& chunkPos) ;
121 virtual void writeEntityChunkTransfer(
::LevelChunk& lc) ;
124 virtual void writeEntityChunkTransfersToUnloadedChunk(
126 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
130 virtual void acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr) ;
133 virtual void hintDiscardBatchBegin() ;
136 virtual void hintDiscardBatchEnd() ;
139 virtual void flushPendingDiscardedChunkWrites() ;
142 virtual void flushThreadBatch() ;
145 virtual ::std::unique_ptr<::BlendingDataProvider> tryGetBlendingDataProvider() ;
148 virtual ::std::shared_ptr<::LevelChunkMetaDataDictionary> loadLevelChunkMetaDataDictionary() ;
151 virtual void deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk) ;
154 virtual bool chunkPosNeedsBlending(
::ChunkPos const& cp) ;
161 ::std::unique_ptr<::ChunkSource> parent,
167 MCAPI
void _batchDelete(
169 ::std::string
const& key,
170 ::DBHelpers::Category category,
171 ::std::string_view reason
174 MCAPI
void _batchPut(
176 ::std::string
const& key,
178 ::DBHelpers::Category category,
179 ::std::string_view reason
182 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>> _cacheSeamlessChunkBlendingData(
185 ::std::shared_ptr<::BlendingData> blendingData
191 MCAPI
void _deserializeIndependentActorStorage(
::LevelChunk& lc, ::std::string
const& storageKeyDigestBuffer);
193 MCAPI ::std::shared_ptr<::LevelStorageWriteBatch> _getBuffer();
199 MCAPI ::std::pair<bool, ::std::unique_ptr<::PersistentBlendData>>
206 MCAPI
void _saveBlendData(
208 ::std::string_view prefix,
216 MCAPI
void _serializeEntities(
220 bool markEntitiesProcesedOnChunkDiscard
223 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>>
224 _tryGetBlendingDataForChunk(
::ChunkPos const& checkPosition);
226 MCAPI ::std::string _upgradeActorStorage(
::ChunkKey chunkKey, ::std::string_view& legacyActorData);
231 MCAPI
void _writeDiscardChunksBatch();
237 MCAPI static ::std::vector<::std::string> _deserializeChunkActorStorageKeys(
::IDataInput& digestStream);
239 MCAPI static ::ConsoleChunkBlender::BlenderMode
242 MCAPI static ::std::string deserializeActorStorageToString(
243 bool hasActorDigestVersionTag,
244 ::std::string
const& storageKeyDigestBuffer,
245 ::std::function<
bool(::std::string_view, ::std::string&)> loadDataCallback
252 MCAPI static ::LevelStorageWriteBatch& threadBatch();
254 MCAPI static ::std::string& threadBuffer();
261 ::std::unique_ptr<::ChunkSource> parent,
277 MCAPI
void $shutdown();
279 MCAPI
bool $isShutdownDone();
281 MCAPI
void $loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad);
283 MCFOLD
bool $isChunkKnown(
::ChunkPos const& chunkPos);
285 MCFOLD
bool $isChunkSaved(
::ChunkPos const& chunkPos);
295 MCAPI
void $writeEntityChunkTransfersToUnloadedChunk(
297 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
300 MCAPI
void $acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr);
302 MCAPI
void $hintDiscardBatchBegin();
304 MCAPI
void $hintDiscardBatchEnd();
306 MCAPI
void $flushPendingDiscardedChunkWrites();
308 MCAPI
void $flushThreadBatch();
310 MCAPI ::std::unique_ptr<::BlendingDataProvider> $tryGetBlendingDataProvider();
312 MCAPI ::std::shared_ptr<::LevelChunkMetaDataDictionary> $loadLevelChunkMetaDataDictionary();
314 MCAPI
void $deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk);
316 MCAPI
bool $chunkPosNeedsBlending(
::ChunkPos const& cp);
Definition ActorUnloadedChunkTransferEntry.h:13