56 enum class ChunkCacheStatus :
int {
65 ::ll::TypedStorage<8, 64, ::std::unordered_map<::DBChunkStorageKey, ::DBChunkStorage::ChunkCacheStatus>>
67 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mHasChunkCacheSharedMutex;
68 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::pair<bool, ::std::shared_ptr<::BlendingData>>>>
69 mChunkBlendingDataCache;
70 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mChunkBlendingDataSharedMutex;
71 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mAttenuatorSharedMutex;
72 ::ll::TypedStorage<8, 8, ::DBStorage&> mStorage;
73 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::LevelStorageWriteBatch>>> mBufferPool;
74 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>> mDiscardBatch;
75 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ChunkPos>> mLiveChunksBeingSaved;
77 TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter>>>
78 mDiscardedWhileLiveSaved;
79 ::ll::TypedStorage<1, 1, bool> mBatch;
80 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mIOTaskGroup;
81 ::ll::TypedStorage<8, 32, ::BaseGameVersion> mCurrentLevelVersion;
97 virtual void shutdown() ;
100 virtual bool isShutdownDone() ;
103 virtual void loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad) ;
106 virtual bool isChunkKnown(
::ChunkPos const& chunkPos) ;
109 virtual bool isChunkSaved(
::ChunkPos const& chunkPos) ;
121 virtual void writeEntityChunkTransfer(
::LevelChunk& levelChunk) ;
124 virtual void writeEntityChunkTransfersToUnloadedChunk(
126 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
130 virtual void acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr) ;
133 virtual void hintDiscardBatchBegin() ;
136 virtual void hintDiscardBatchEnd() ;
139 virtual void flushPendingDiscardedChunkWrites() ;
142 virtual void flushThreadBatch() ;
145 virtual ::std::unique_ptr<::BlendingDataProvider> tryGetBlendingDataProvider() ;
148 virtual ::std::shared_ptr<::LevelChunkMetaDataDictionary> loadLevelChunkMetaDataDictionary() ;
151 virtual void deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk) ;
154 virtual bool chunkPosNeedsBlending(
::ChunkPos const& cp) ;
161 ::std::unique_ptr<::ChunkSource> parent,
167 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>> _cacheSeamlessChunkBlendingData(
170 ::std::shared_ptr<::BlendingData> blendingData
176 MCAPI
void _deserializeIndependentActorStorage(
::LevelChunk& lc, ::std::string
const& storageKeyDigestBuffer);
178 MCAPI ::std::optional<::LevelChunkFormat> _getLevelChunkFormat(::std::string_view prefix, ::std::string&
buffer);
184 MCAPI ::std::pair<bool, ::std::unique_ptr<::PersistentBlendData>>
191 MCAPI
void _saveBlendData(
193 ::std::string_view prefix,
201 MCAPI
void _serializeEntities(
205 bool markEntitiesProcesedOnChunkDiscard
208 MCAPI ::std::pair<bool, ::std::shared_ptr<::BlendingData>>
209 _tryGetBlendingDataForChunk(
::ChunkPos const& checkPosition);
211 MCAPI ::std::string _upgradeActorStorage(
::ChunkKey chunkKey, ::std::string_view& legacyActorData);
216 MCAPI
void _writeDiscardChunksBatch();
222 MCAPI static ::std::vector<::std::string> _deserializeChunkActorStorageKeys(
::IDataInput& digestStream);
224 MCAPI static ::ConsoleChunkBlender::BlenderMode
227 MCAPI static ::std::string deserializeActorStorageToString(
228 bool hasActorDigestVersionTag,
229 ::std::string
const& storageKeyDigestBuffer,
230 ::std::function<
bool(::std::string_view, ::std::string&)> loadDataCallback
237 MCAPI static ::LevelStorageWriteBatch& threadBatch();
239 MCAPI static ::std::string& threadBuffer();
246 ::std::unique_ptr<::ChunkSource> parent,
262 MCAPI
void $shutdown();
264 MCAPI
bool $isShutdownDone();
266 MCAPI
void $loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad);
268 MCFOLD
bool $isChunkKnown(
::ChunkPos const& chunkPos);
270 MCFOLD
bool $isChunkSaved(
::ChunkPos const& chunkPos);
278 MCAPI
void $writeEntityChunkTransfer(
::LevelChunk& levelChunk);
280 MCAPI
void $writeEntityChunkTransfersToUnloadedChunk(
282 ::std::vector<::ActorUnloadedChunkTransferEntry>
const& transfers
285 MCAPI
void $acquireDiscarded(::std::unique_ptr<::LevelChunk, ::LevelChunkFinalDeleter> ptr);
287 MCAPI
void $hintDiscardBatchBegin();
289 MCAPI
void $hintDiscardBatchEnd();
291 MCAPI
void $flushPendingDiscardedChunkWrites();
293 MCAPI
void $flushThreadBatch();
295 MCAPI ::std::unique_ptr<::BlendingDataProvider> $tryGetBlendingDataProvider();
297 MCAPI ::std::shared_ptr<::LevelChunkMetaDataDictionary> $loadLevelChunkMetaDataDictionary();
299 MCAPI
void $deserializeActorStorageToLevelChunk(
::LevelChunk& levelChunk);
301 MCAPI
bool $chunkPosNeedsBlending(
::ChunkPos const& cp);
Definition ActorUnloadedChunkTransferEntry.h:13