LeviLamina
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EnderMan.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/monster/Monster.h"
8#include "mc/world/level/block/NewBlockID.h"
9
10// auto generated forward declare list
11// clang-format off
14class ActorHurtResult;
15class CompoundTag;
16class DataLoadHelper;
17class EntityContext;
21struct HurtParameters;
22// clang-format on
23
24class EnderMan : public ::Monster {
25public:
26 // member variables
27 // NOLINTBEGIN
28 ::ll::TypedStorage<1, 1, bool> mAggroedByPlayer;
29 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::CompoundTag>> mCarryBlockSerId;
30 ::ll::TypedStorage<2, 2, ::NewBlockID> mCarryBlockId;
31 ::ll::TypedStorage<2, 2, ushort> mCarryBlockData;
32 // NOLINTEND
33
34public:
35 // prevent constructor by default
36 EnderMan();
37
38public:
39 // virtual functions
40 // NOLINTBEGIN
41 virtual void normalTick() /*override*/;
42
43 virtual void newServerAiStep() /*override*/;
44
45 virtual void
46 hurtEffects(::ActorDamageSource const& source, float damage, ::HurtEffectsSettings const& settings) /*override*/;
47
48 virtual bool canBeAffectedByArrow(::MobEffectInstance const& effect) const /*override*/;
49
50 virtual ::SharedTypes::Legacy::LevelSoundEvent getAmbientSound() const /*override*/;
51
52 virtual ::ActorHurtResult
53 _hurt(::ActorDamageSource const& source, float damage, ::HurtParameters const& hurtParameters) /*override*/;
54
55 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
56
57 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
58 // NOLINTEND
59
60public:
61 // member functions
62 // NOLINTBEGIN
63 MCAPI EnderMan(
64 ::ActorDefinitionGroup* definitions,
65 ::ActorDefinitionIdentifier const& definitionName,
66 ::EntityContext& entityContext
67 );
68 // NOLINTEND
69
70public:
71 // constructor thunks
72 // NOLINTBEGIN
73 MCAPI void* $ctor(
74 ::ActorDefinitionGroup* definitions,
75 ::ActorDefinitionIdentifier const& definitionName,
76 ::EntityContext& entityContext
77 );
78 // NOLINTEND
79
80public:
81 // virtual function thunks
82 // NOLINTBEGIN
83 MCAPI void $normalTick();
84
85 MCAPI void $newServerAiStep();
86
87 MCAPI void $hurtEffects(::ActorDamageSource const& source, float damage, ::HurtEffectsSettings const& settings);
88
89 MCFOLD bool $canBeAffectedByArrow(::MobEffectInstance const& effect) const;
90
91 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getAmbientSound() const;
92
93 MCAPI ::ActorHurtResult
94 $_hurt(::ActorDamageSource const& source, float damage, ::HurtParameters const& hurtParameters);
95
96 MCAPI void $addAdditionalSaveData(::CompoundTag& tag) const;
97
98 MCAPI void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
99
100
101 // NOLINTEND
102};
Definition ActorDamageSource.h:18
Definition ActorDefinitionGroup.h:26
Definition ActorHurtResult.h:5
Definition CompoundTag.h:18
Definition DataLoadHelper.h:20
Definition EntityContext.h:15
Definition MobEffectInstance.h:16
Definition ActorDefinitionIdentifier.h:15
Definition HurtEffectsSettings.h:8
Definition HurtParameters.h:8