MCAPI void $tick(::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext)
MCAPI void $singleTick(::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext, ::StrictEntityContext &entityContext)
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6