LeviLamina
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ServerStandInCauldronSystem::SystemImpl Class Reference
Inheritance diagram for ServerStandInCauldronSystem::SystemImpl:

Public Member Functions

virtual void tick (::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext)
virtual void singleTick (::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext, ::StrictEntityContext &entityContext)
MCAPI void $tick (::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext)
MCAPI void $singleTick (::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext, ::StrictEntityContext &entityContext)

Static Public Member Functions

static MCAPI void _checkInsideCauldron (::ActorOwnerComponent &actorOwner)
static MCAPI void ** $vftable ()

Member Function Documentation

◆ _checkInsideCauldron()

MCAPI void ServerStandInCauldronSystem::SystemImpl::_checkInsideCauldron ( ::ActorOwnerComponent & actorOwner)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void ServerStandInCauldronSystem::SystemImpl::$tick ( ::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > & executionContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick()

MCAPI void ServerStandInCauldronSystem::SystemImpl::$singleTick ( ::StrictExecutionContext< ::Filter<::UpdateWaterStateRequestComponent >, ::Read<::ActorOwnerComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > & executionContext,
::StrictEntityContext & entityContext )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** ServerStandInCauldronSystem::SystemImpl::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file:
  • src/mc/entity/systems/server_stand_in_cauldron_system/SystemImpl.h