LeviLamina
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RedStoneOreBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockLegacy.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockActor
;
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class
BlockPos
;
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class
BlockSource
;
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class
EntityContext
;
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class
ItemInstance
;
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class
Player
;
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class
Random
;
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struct
BlockAnimateTickData
;
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// clang-format on
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class
RedStoneOreBlock
:
public
::BlockLegacy
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> mLit;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 95
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virtual
bool
attack(
::Player
* player,
::BlockPos
const
& pos)
const
/*override*/
;
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// vIndex: 134
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virtual
void
onStandOn(
::EntityContext
& entity,
::BlockPos
const
& pos)
const
/*override*/
;
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// vIndex: 139
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virtual
bool
use(
::Player
& player,
::BlockPos
const
& pos, uchar face)
const
/*override*/
;
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// vIndex: 137
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virtual
void
randomTick(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
/*override*/
;
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// vIndex: 123
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virtual
void
animateTickBedrockLegacy(
::BlockAnimateTickData
const
& tickData)
const
/*override*/
;
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// vIndex: 90
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virtual ::ItemInstance asItemInstance(
::Block
const
&,
::BlockActor
const
*)
const
/*override*/
;
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// vIndex: 46
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virtual
bool
canBeOriginalSurface()
const
/*override*/
;
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// vIndex: 150
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virtual
void
_lightUpBlock(
::BlockSource
& region,
::BlockPos
const
& pos)
const
;
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// vIndex: 0
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virtual
~RedStoneOreBlock
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
_poofParticles(
::BlockSource
& region,
::BlockPos
const
& pos)
const
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
bool
$attack(
::Player
* player,
::BlockPos
const
& pos)
const
;
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MCAPI
void
$onStandOn(
::EntityContext
& entity,
::BlockPos
const
& pos)
const
;
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MCAPI
bool
$use(
::Player
& player,
::BlockPos
const
& pos, uchar face)
const
;
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MCAPI
void
$randomTick(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
;
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MCAPI
void
$animateTickBedrockLegacy(
::BlockAnimateTickData
const
& tickData)
const
;
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MCAPI ::ItemInstance $asItemInstance(
::Block
const
&,
::BlockActor
const
*)
const
;
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MCFOLD
bool
$canBeOriginalSurface()
const
;
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MCAPI
void
$_lightUpBlock(
::BlockSource
& region,
::BlockPos
const
& pos)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BlockActor
Definition
BlockActor.h:32
BlockLegacy
Definition
BlockLegacy.h:88
BlockPos
Definition
BlockPos.h:18
BlockSource
Definition
BlockSource.h:67
Block
Definition
Block.h:36
EntityContext
Definition
EntityContext.h:16
ItemInstance
Definition
ItemInstance.h:16
Player
Definition
Player.h:119
Random
Definition
Random.h:16
RedStoneOreBlock
Definition
RedStoneOreBlock.h:21
BlockAnimateTickData
Definition
BlockAnimateTickData.h:5
src
mc
world
level
block
RedStoneOreBlock.h
Generated on Sat Apr 26 2025 05:56:21 for LeviLamina by
1.12.0