LeviLamina
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BasaltPillarFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/feature/Feature.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class BlockSource;
13class Random;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 4
21 virtual bool place(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
22
23 // vIndex: 0
24 virtual ~BasaltPillarFeature() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCNAPI void
31 _blendAtGroundLevel(::BlockSource& region, ::BlockPos const& pos, ::Random& random, ::Block const& basalt) const;
32
33 MCNAPI bool _growColumn(
34 ::BlockSource& region,
35 ::BlockPos const& pos,
36 ::Random& random,
37 float placeChance,
38 ::Block const& basalt
39 ) const;
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCNAPI bool $place(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
Definition BasaltPillarFeature.h:16
MCAPI void _blendAtGroundLevel(::BlockSource &region, ::BlockPos const &pos, ::Random &random, ::Block const &basalt) const
MCAPI bool _growColumn(::BlockSource &region, ::BlockPos const &pos, ::Random &random, float placeChance, ::Block const &basalt) const
static MCAPI void ** $vftable()
MCAPI bool $place(::BlockSource &region, ::BlockPos const &pos, ::Random &random) const
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition Feature.h:18
Definition Random.h:11