LeviLamina
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BasaltPillarFeature.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/levelgen/feature/Feature.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockPos
;
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class
BlockSource
;
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class
Random
;
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// clang-format on
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class
BasaltPillarFeature
:
public
::Feature
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 4
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virtual
bool
place(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
/*override*/
;
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// vIndex: 0
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virtual
~BasaltPillarFeature
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
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_blendAtGroundLevel(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random,
::Block
const
& basalt)
const
;
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MCAPI
bool
_growColumn(
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::BlockSource
& region,
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::BlockPos
const
& pos,
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::Random
& random,
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float
placeChance,
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::Block
const
& basalt
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)
const
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
bool
$place(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BasaltPillarFeature
Definition
BasaltPillarFeature.h:16
BlockPos
Definition
BlockPos.h:18
BlockSource
Definition
BlockSource.h:67
Block
Definition
Block.h:36
Feature
Definition
Feature.h:18
Random
Definition
Random.h:16
src
mc
world
level
levelgen
feature
BasaltPillarFeature.h
Generated on Sat Apr 26 2025 05:56:24 for LeviLamina by
1.12.0