3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
7#include "mc/world/actor/ai/goal/Goal.h"
42 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
43 ::ll::TypedStorage<4, 16, ::EquipItemGoal::Definition> mDefinition;
56 virtual bool canUse() ;
59 virtual bool canContinueToUse() ;
65 virtual void appendDebugInfo(::std::string& str)
const ;
74 MCAPI
void _dropItem(
::ItemStack const& item)
const;
84 MCFOLD
bool $canContinueToUse();
88 MCAPI
void $appendDebugInfo(::std::string& str)
const;
Definition BaseGoalDefinition.h:10
Definition EquipItemGoal.h:24
static MCAPI void ** $vftable()
Definition EquipItemGoal.h:16
static MCAPI void ** $vftable()
Definition ItemStack.h:23
Definition MobEquipmentPacket.h:24