3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
7#include "mc/world/actor/ai/goal/Goal.h"
42 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
43 ::ll::TypedStorage<4, 16, ::EquipItemGoal::Definition> mDefinition;
56 virtual bool canUse() ;
59 virtual bool canContinueToUse() ;
65 virtual void appendDebugInfo(::std::string& str)
const ;
Definition BaseGoalDefinition.h:10
Definition EquipItemGoal.h:24
static MCAPI void ** $vftable()
Definition EquipItemGoal.h:16
MCAPI void _dropItem(::ItemStack const &item) const
static MCAPI void ** $vftable()
MCAPI void _sendMobEquipmentPacket(::MobEquipmentPacket packet) const
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $canContinueToUse()
Definition ItemStack.h:25
Definition MobEquipmentPacket.h:20