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static MCAPI void | _addPiece (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::BlockPos const &position, ::Rotation const &rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, ::OceanRuinConfiguration const &configuration, bool const isLarge, float const baseIntegrity) |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[4]> | bigRuinsBrick () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[4]> | bigRuinsCracked () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[4]> | bigRuinsMossy () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[4]> | bigWarmRuins () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[9]> | ruinsBrick () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[9]> | ruinsCracked () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[9]> | ruinsMossy () |
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static MCAPI ::std::add_lvalue_reference_t<::std::string_view[8]> | warmRuins () |
The documentation for this class was generated from the following file: