16class ApplyAnimationContext {
20 ::ll::TypedStorage<1, 8, ::ApplyAnimationCache const> mCache;
27 ApplyAnimationContext();
33 virtual ~ApplyAnimationContext() =
default;
35 virtual void fireParticleEvents(
37 ::std::unordered_map<::HashedString, ::HashedString>
const&,
70 MCFOLD
void $fireParticleEvents(
72 ::std::unordered_map<::HashedString, ::HashedString>
const&,
static MCAPI void ** $vftable()
Definition BaseActorRenderContext.h:5