20 ::ll::TypedStorage<1, 8, ::ApplyAnimationCache const> mCache;
29 virtual void fireParticleEvents(
31 ::std::unordered_map<::HashedString, ::HashedString>
const&,
38 virtual void fireParticleEvents(
40 ::std::unordered_map<::HashedString, ::HashedString>
const& effectsRef,
51 virtual bool shouldAnimateBones(
::RenderParams const& renderParams)
const;
63 virtual bool hasParticleSystemEngine(
::RenderParams const& renderParams)
const;
72 MCFOLD
void $fireParticleEvents(
74 ::std::unordered_map<::HashedString, ::HashedString>
const&,
81 MCFOLD
void $fireParticleEvents(
83 ::std::unordered_map<::HashedString, ::HashedString>
const& effectsRef,
94 MCFOLD
bool $shouldAnimateBones(
::RenderParams const& renderParams)
const;
104 MCFOLD
bool $hasParticleSystemEngine(
::RenderParams const&)
const;
106 MCFOLD
bool $hasParticleSystemEngine(
::RenderParams const& renderParams)
const;
Definition ApplyAnimationContext.h:16
static MCAPI void ** $vftable()
Definition BaseActorRenderContext.h:5