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TickTimeManagerServer Class Reference
Inheritance diagram for TickTimeManagerServer:

Public Member Functions

TickTimeManagerServeroperator= (TickTimeManagerServer const &)
 TickTimeManagerServer (TickTimeManagerServer const &)
virtual void update ()
virtual ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry const > const getWorldClockRegistry () const
virtual ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry > const getWorldClockRegistry ()
MCAPI TickTimeManagerServer (::std::unique_ptr<::ITickTimeManagerProxy > tickTimeManagerProxy, ::Bedrock::NonOwnerPointer<::LevelStorage > levelStorage, ::cereal::ReflectionCtx &ctx, ::Bedrock::NotNullNonOwnerPtr<::PacketSender > const &packetSender)
MCAPI void _onWakeUpAllPlayers ()
MCAPI void _saveWorldClocks (::LevelStorage &levelStorage) const
MCAPI void intitializeWithLevelStorageManagerConnector (::ILevelStorageManagerConnector &levelStorageManagerConnector)
MCAPI void registerForGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector)
MCAPI void registerForPlayerSleepManagerEvents (::IServerPlayerSleepManagerConnector &serverPlayerSleepManagerConnector)
MCAPI void * $ctor (::std::unique_ptr<::ITickTimeManagerProxy > tickTimeManagerProxy, ::Bedrock::NonOwnerPointer<::LevelStorage > levelStorage, ::cereal::ReflectionCtx &ctx, ::Bedrock::NotNullNonOwnerPtr<::PacketSender > const &packetSender)
MCAPI void $update ()
MCAPI ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry const > const $getWorldClockRegistry () const
MCAPI ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry > const $getWorldClockRegistry ()
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnk99654e
::ll::UntypedStorage< 8, 8 > mUnkb3ba6d
::ll::UntypedStorage< 8, 16 > mUnkf6dd5a
::ll::UntypedStorage< 8, 16 > mUnk787c63
::ll::UntypedStorage< 8, 16 > mUnk10fd1f
::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::ITickTimeManagerProxy > > > mTickTimeManagerProxy
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::PacketSender > > mPacketSender

Constructor & Destructor Documentation

◆ TickTimeManagerServer()

MCAPI TickTimeManagerServer::TickTimeManagerServer ( ::std::unique_ptr<::ITickTimeManagerProxy > tickTimeManagerProxy,
::Bedrock::NonOwnerPointer<::LevelStorage > levelStorage,
::cereal::ReflectionCtx & ctx,
::Bedrock::NotNullNonOwnerPtr<::PacketSender > const & packetSender )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ update()

virtual void TickTimeManagerServer::update ( )
virtual

Reimplemented from TickTimeManager.

◆ getWorldClockRegistry() [1/2]

virtual ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry const > const TickTimeManagerServer::getWorldClockRegistry ( ) const
virtual

Implements TickTimeManager.

◆ getWorldClockRegistry() [2/2]

virtual ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry > const TickTimeManagerServer::getWorldClockRegistry ( )
virtual

Implements TickTimeManager.

◆ _onWakeUpAllPlayers()

MCAPI void TickTimeManagerServer::_onWakeUpAllPlayers ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _saveWorldClocks()

MCAPI void TickTimeManagerServer::_saveWorldClocks ( ::LevelStorage & levelStorage) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ intitializeWithLevelStorageManagerConnector()

MCAPI void TickTimeManagerServer::intitializeWithLevelStorageManagerConnector ( ::ILevelStorageManagerConnector & levelStorageManagerConnector)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerForGameplayUserManagerEvents()

MCAPI void TickTimeManagerServer::registerForGameplayUserManagerEvents ( ::IGameplayUserManagerConnector & gameplayUserManagerConnector)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerForPlayerSleepManagerEvents()

MCAPI void TickTimeManagerServer::registerForPlayerSleepManagerEvents ( ::IServerPlayerSleepManagerConnector & serverPlayerSleepManagerConnector)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * TickTimeManagerServer::$ctor ( ::std::unique_ptr<::ITickTimeManagerProxy > tickTimeManagerProxy,
::Bedrock::NonOwnerPointer<::LevelStorage > levelStorage,
::cereal::ReflectionCtx & ctx,
::Bedrock::NotNullNonOwnerPtr<::PacketSender > const & packetSender )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI void TickTimeManagerServer::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getWorldClockRegistry() [1/2]

MCAPI ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry const > const TickTimeManagerServer::$getWorldClockRegistry ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getWorldClockRegistry() [2/2]

MCAPI ::Bedrock::NotNullNonOwnerPtr<::WorldClockRegistry > const TickTimeManagerServer::$getWorldClockRegistry ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** TickTimeManagerServer::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: